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Block 5 was out of the way after being drawn in Round 1 of the NSL Championship 2001. Block 17 came up in Round 5 of the competition, together with three random formations for the fastest round of the whole meet.
The teams in the first five places, including guest teams Sinapsi and Optic Nerve, plus the Angry Beez, all scored their highest results of the meet in this round. However, the mirror-imaged pages obviously slowed down the lesser trained and skilled teams more than the top teams. Nemesis only tied their best round of 19 points in Round 2. Teiwaz tied their best round of 17 points in Round 3.
The remaining four teams, JetStream, Mr.Pink, Ranch AVGas and Skydive.com DefCon4, scored higher in a different round. The reason is the fact that the top teams have more training resources available to practice the "unusual" moves more frequently. A mirror-imaged formation looks different than the original picture.
NSL Championship 2001 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | Total | Avg | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | AAA Class | 6,B,5 | F,7,2 | 9,P,11 | J,18,D,C | E,O,Q,17 | H,12,16 | 4,13,L | 19,1,N | 23,21,A | 14,8,G | 15,24,M | Total | Avg | |
1 | DeLand Majik | US | 21 | 24 | 24 | 24 | 29 | 19 | 19 | 22 | 18 | 17 | - | 217 | 21.7 |
2 | Golden Knights | US | 17 | 23 | 24 | 22 | 29 | 19 | 21 | 21 | 18 | 17 | (17) | 211 | 20.7 |
3 | DeLand PD Blue | US | 17 | 22 | 22 | 20 | 28 | 18 | 17 | 21 | 20 | 16 | (17) | 201 | 19.8 |
4 | Sinapsi PD | IT | 16 | 18 | 19 | 17 | 23 | 16 | 12 | 17 | 14 | 13 | (15) | 165 | 16.4 |
5 | Optic Nerve | US | 14 | 18 | 16 | 19 | 21 | 13 | 15 | 16 | 14 | 12 | (14) | 158 | 15.6 |
6 | Nemesis | US | 12 | 19 | 17 | 12 | 19 | 13 | 13 | 16 | 16 | 12 | (13) | 149 | 14.7 |
7 | Angry Bees | US | 12 | 17 | 17 | 10 | 19 | 12 | 14 | 14 | 11 | 8 | (12) | 134 | 13.3 |
8 | Teiwaz | US | 9 | 15 | 17 | 14 | 17 | 12 | 13 | 11 | 12 | 11 | (13) | 131 | 13.1 |
9 | Jetstream | US | 11 | 14 | 13 | 9 | 13 | 11 | 10 | 11 | 11 | 10 | (10) | 113 | 11.2 |
9 | Mr. Pink | US | 10 | 14 | 13 | 11 | 12 | 10 | 11 | 12 | 11 | 9 | (9) | 113 | 11.1 |
11 | Ranch AVGas | US | 10 | 13 | 11 | 6 | 12 | 4 | 7 | 11 | 2 | 8 | (9) | 84 | 8.5 |
12 | DefCon4 | US | 9 | 13 | 10 | 9 | 10 | 9 | 4 | 4 | 8 | 7 | (8) | 83 | 8.3 |
Team - Round 5 | Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 |
---|---|---|---|---|---|---|
DeLand Majik | 6.26 | 6.00 | 5.28 | 5.12 | 4.69 | 5.10 |
Golden Knights | 6.53 | 5.26 | 4.45 | 5.06 | 5.19 | 4.71 |
DeLand PD Blue | 6.38 | 6.06 | 5.28 | 5.11 | 5.66 | 5.32 |
Nemesis | 8.98 | 7.98 | 6.81 | 9.65 | --- | --- |
Angry Bees | 9.56 | 8.57 | 7.76 | 8.57 | --- | --- |
When the scores of this round caught the attention of the NSL News, the stop watch came into the game again for a closer look at the impact of the mirror-imaging Block 5.
The NSL News compared once again the times for each page of the featured teams with each other. This time, it was not that much about the fastest times and pages. Goal was to check how much the mirror-imaged pages would affect the performance.
The results for this sequence confirmed the fact that the top teams are not affected as much by mirror-imaging than the other teams. DeLand Majik, Golden Knights and PD Blue went through the round with the usual "learn - earn - burn" pattern.
Nemesis and Angry Beez had their slower pages every other round when the different pictures and moves came up. Here are the exact times for the technical experts.